Aimed Shot or Shift Multi-Shot
Choose a single-target cast or the multi-target shot, without interrupting an existing channel.
This macro is based on research and still needs testing in game. Check the requirements and known limits before trying it.
Exact macro text
FF Aimed Multi
HARMAimed Shot
HARMMulti-ShotShift · additional nearby targets
#showtooltip [mod:shift] Multi-Shot; Aimed Shot
/cast [mod:shift,nochanneling,harm,nodead] Multi-Shot; [nomod:shift,nochanneling,harm,nodead] Aimed Shot152 UTF-8 bytes · 152 characters · Version 1.0.0
Aimed Shot: recorded level 20; Multi-Shot: recorded level 18. Confirm acquisition and other requirements in Details.
How this fits a Hunter key layout — compare shared keys and dedicated controls before choosing your pack.
Build and validation
- Status
- Researched
- Target builds
- 1.60.1-beta
- Tested builds
- No recorded client test
- Class / profile
- Hunter / Damage
- Specializations
- Beast Mastery, Marksmanship, Survival
Targeting and features
Current living hostile target → No living hostile target: no cast
Modifier
Requirements
- Aimed Shot learned; first recorded spellbook level 20.
- Multi-Shot learned; first recorded spellbook level 18.
- Usable ranged weapon and ammunition; selected enemy 8–35 yards away.
Known limitations
- Research only: not tested in the Forever client. Beta spell names, parser behaviour and requirements may change.
- English spell names; check your spellbook and actual learned rank. Source IDs identify reference ranks, not a forced rank-1 cast.
- Range, line of sight, resources, cooldowns and the global cooldown still apply. A macro does not detect readiness or choose your next combat action.
- Aimed Shot is a trained baseline ability from level 20, not a Marksmanship talent. The two shots share a cooldown in this snapshot.
- Multi-Shot may hit nearby controlled enemies. Existing Auto Shot is not stopped; the macro does not schedule shots or cancel a channel to fire.
- Keep the listed modifier combination free of conflicting action-bar bindings. Each chosen spell requires its own keypress; this is not a sequence.
Notes
- Researched 27 September 2026 against source beta build 1.60.1.70009. Spec lists are recommendations; actual learned spells and selected talents determine eligibility.
- Ability metadata adapted from Talents Forever (Chris Baldwin), https://talentsforever.com, CC BY 4.0: https://creativecommons.org/licenses/by/4.0/. Original macro design and summaries by Allegedly Skilled.
Abilities
- Aimed Shot
- Multi-Shot
Spell IDs
- 19434
- 2643
Modifiers
- Shift: Multi-Shot
Sources
- Talents Forever — all class spellbooks, talent trees and icon mappingsTalents Forever / Chris Baldwin · 1.60.1.70009; export generated 2026-09-26
- Macros: Essential InformationAdreaver / Blizzard community forums · General WoW secure macro syntax; Forever compatibility untested
