Divine Protection with guarded removal
Default casts the self buff. Hold Shift to remove that existing aura instead.
This macro is based on research and still needs testing in game. Check the requirements and known limits before trying it.
Exact macro text
FF Div Protect
HELPDivine ProtectionSelf · default
CANCELDivine ProtectionSelf · Shift
#showtooltip Divine Protection
/cancelaura [mod:shift] Divine Protection
/cast [nomod:shift] Divine Protection110 UTF-8 bytes · 110 characters · Version 1.0.0
Divine Protection: recorded level 6. Divine Protection removal: active self aura; no training gate. Confirm acquisition and other requirements in Details.
How this fits a Paladin key layout — compare shared keys and dedicated controls before choosing your pack.
Build and validation
- Status
- Researched
- Target builds
- 1.60.1-beta
- Tested builds
- No recorded client test
- Class / profile
- Paladin / Utility
- Specializations
- Holy, Protection, Retribution
Targeting and features
Self · default: Divine Protection → Self · Shift: Divine Protection
Modifier
Requirements
- Divine Protection learned; source first-learning level 6.
Known limitations
- Not tested in the Forever client. Source beta names, acquisition and behaviour may change.
- English spell names only. Spell IDs identify source ranks; unqualified casts use the learned rank selected by the client.
- Keep the documented modifier bindings free. This key does not check whether a spell is learned or off cooldown and does not choose an alternative after failure.
- Removing an existing aura requires only that aura on you, not its training level or talent. The learning requirements apply to the cast branch.
- Shift only removes the aura; it never casts or immediately re-applies it.
- Cannot be cast while Forbearance is active; casting applies Forbearance. Removing the protection does not remove Forbearance.
- Immunity can cause enemies to switch targets. Use deliberately when tanking.
- Divine Protection prevents your attacks/physical abilities while active.
Notes
- All-class expansion researched 27 September 2026. Actual learned spells, selected talents and other requirements control use; a recommended spec name does not grant abilities.
- Ability metadata adapted from Talents Forever / Chris Baldwin, https://talentsforever.com, CC BY 4.0. Original macro design and summaries by Allegedly Skilled.
Abilities
- Divine Protection
Spell IDs
- 498
Modifiers
- See the explicit key and modifier branches in the target order.
Sources
- Talents Forever — all class spellbooks, talent trees and icon mappingsTalents Forever / Chris Baldwin · 1.60.1.70009; export generated 2026-09-26
- Macros: Essential InformationAdreaver / Blizzard community forums · General WoW secure macro syntax; Forever compatibility untested
- WoW Forever Beta Development Notes — September 24Blizzard Entertainment / Kaivax · September 24 beta update; post does not state build number
