Hybrid Holy Light / Judgement
An optional shared support key: Holy Light for an ally or seal-dependent Judgement for your selected enemy. Seal of Fury makes Judgement taunt; tanks need independent taunt access.
This macro is based on research and still needs testing in game. Check the requirements and known limits before trying it.
Exact macro text
FF Light Judge
HELPHoly LightAlt self · friendly mouseover · friendly target
HARMJudgementSelected enemy · after healing branches
#showtooltip
/cast [mod:alt,@player][@mouseover,help,nodead][help,nodead] Holy Light; [harm,nodead] Judgement109 UTF-8 bytes · 109 characters · Version 1.0.1
Holy Light: recorded level 1; Judgement: recorded level 4. Confirm acquisition and other requirements in Details.
How this fits a Paladin key layout — compare shared keys and dedicated controls before choosing your pack.
Build and validation
- Status
- Researched
- Target builds
- 1.60.1-beta
- Tested builds
- No recorded client test
- Class / profile
- Paladin / Core
- Specializations
- Holy, Protection, Retribution
Targeting and features
Alt: yourself — Holy Light → Otherwise: living friendly mouseover — Holy Light → Otherwise: living friendly current target — Holy Light → Otherwise: living hostile current target — Judgement → No matching branch: no cast
Requirements
- Holy Light learned; source first-learning level 1. Judgement learned; source first-learning level 4. Each branch needs its own learned spell.
- Judgement requires an already active learned seal. Choose the seal deliberately; its effect determines what Judgement does.
- Holy Light is a cast-time heal. Judgement has a shorter range; a valid hostile target does not prove range or line of sight.
Known limitations
- Researched design, not tested in the Forever client. Source beta names, acquisition and behaviour may change.
- English spell names only. Unqualified casts use the learned rank selected by the client; reference spell IDs do not force rank 1.
- The first matching branch wins. An out-of-range, obstructed, unlearned or otherwise unusable heal does not fall through to damage; cooldown or resource failure does not choose another spell.
- Keep Alt plus this key free of conflicting bindings. Alt explicitly selects yourself, even with an enemy selected.
- A living friendly mouseover takes priority over your selected enemy. Move the cursor off friendly units and frames when you intend to attack.
- With no living friendly mouseover and no living friendly or hostile target, the unmodified key does nothing. Hold Alt deliberately to heal yourself.
- Enemy mouseover alone does not select a damage recipient. This key does not retarget, pick a target of target, or choose the lowest-health ally.
- One press attempts one spell. No automatic rotation, proc detection, cooldown fallback or cast cancellation is included.
- Seal of Fury changes Judgement into a taunt. Keep a dedicated taunt key while tanking: a friendly mouseover on this hybrid key selects healing instead.
- Does not apply, inspect or change your seal. With another seal, Judgement is not the Fury taunt; its effect is seal-dependent, not always direct damage.
- Casting Holy Light while tanking or in melee trades time away from attacks and tank actions. Decide when it is appropriate; keep emergency healing and defensives separate.
Notes
- Paladin hybrid set researched 27 September 2026. Keep the same pairings and positions across Holy, Protection and Retribution; these are ergonomic recommendations, not measured damage or healing optima.
- The shared Holy Light / Judgement and Flash of Light / Holy Strike pairings are optional support layouts. Keep their roles stable if selected; Holy Shock is an additional talent-gated choice. Dedicated keys are an equally valid layout.
- All hybrid keys use Alt self, living friendly mouseover, living friendly target, then living hostile target. Choose the question-mark icon when creating a paired key so #showtooltip can follow the selected branch; verify its behaviour in the client.
- This set uses Alt self consistently. Older Protection starter support macros use Shift self; check those separate bindings before mixing sets.
- Ability metadata adapted from Talents Forever / Chris Baldwin, https://talentsforever.com, CC BY 4.0. Original pairing recommendations and macro designs by Allegedly Skilled.
- Stable early-learning pair for players choosing a compact support layout. It is situational across all three specs, not a universal primary action or a proven optimal pairing.
- Flash of Light / Judgement is also a reasonable personal binding, but it would move the heal at level 20. This set keeps Holy Light paired with Judgement throughout.
- For a dedicated layout, use separate heals and combat actions. For a compact layout, use this shared pair and retain only the independent time-critical actions needed by your role; every duplicate heal is not mandatory.
Abilities
- Holy Light
- Judgement
Spell IDs
- 635
- 20271
Modifiers
- Alt: cast Holy Light on yourself
Sources
- Talents Forever — all class spellbooks, talent trees and icon mappingsTalents Forever / Chris Baldwin · 1.60.1.70009; export generated 2026-09-26
- 60.tools — Paladin spellbook, refreshed hybrid cross-check60.tools · 1.60.1.70009
- Macros: Essential InformationAdreaver / Blizzard community forums · General WoW secure macro syntax; Forever compatibility untested
- World of Warcraft: Forever Deep Dive Panel RecapBlizzard Entertainment · pre-release / beta
