Exact macro text

FF Hemorrhage

  • HARMHemorrhage
#showtooltip Hemorrhage
/cast [nostealth,harm,nodead] Hemorrhage

64 UTF-8 bytes · 64 characters · Version 1.1.0

Hemorrhage: recorded level 30 · talent: Hemorrhage. Confirm acquisition and other requirements in Details.

How this fits a Rogue key layout — compare shared keys and dedicated controls before choosing your pack.

Build and validation

Status
Researched
Target builds
1.60.1-beta
Tested builds
No recorded client test
Class / profile
Rogue / Damage
Specializations
Subtlety

Targeting and features

Current living hostile target → No living hostile target: no cast

Requirements

  • Hemorrhage learned; first recorded spellbook level 30.
  • Select Hemorrhage in Subtlety: minimum 21 valid points in that tree including this talent; prerequisite Serrated Blades 3/3. Legacy point eligibility does not establish early spell acquisition.
  • A usable melee weapon and a living enemy in melee range.

Known limitations

  • Research only: not tested in the Forever client. Beta spell names, parser behaviour and requirements may change.
  • English spell names; check your spellbook and actual learned rank. Source IDs identify reference ranks, not a forced rank-1 cast.
  • Range, line of sight, resources, cooldowns and the global cooldown still apply. A macro does not detect readiness or choose your next combat action.
  • The sourced bonus affects your Rupture damage; this key does not apply Rupture automatically.
  • Blocked while stealthed; use a separate opening key.
  • No separate attack-start command is included. Automatic attack behavior, including when the ability cannot be cast, still needs testing in the Forever client. Avoid pressing this key while preserving crowd control.

Notes

  • Researched 27 September 2026 against source beta build 1.60.1.70009. Spec lists are recommendations; actual learned spells and selected talents determine eligibility.
  • Ability metadata adapted from Talents Forever (Chris Baldwin), https://talentsforever.com, CC BY 4.0: https://creativecommons.org/licenses/by/4.0/. Original macro design and summaries by Allegedly Skilled.
  • 4 October 2026, version 1.1.0: removed the separate /startattack command following player feedback. This changes the explicit attack-start behavior; it does not establish that every melee ability starts attacks automatically.

Abilities

  • Hemorrhage

Spell IDs

  • 16511

Sources

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