Exact macro text

FF Charge

  • HARMCharge
#showtooltip Charge
/cast [@mouseover,harm,nodead][harm,nodead] Charge

70 UTF-8 bytes · 70 characters · Version 1.0.0

Charge: recorded level 4. Confirm acquisition and other requirements in Details.

How this fits a Warrior key layout — compare shared keys and dedicated controls before choosing your pack.

Build and validation

Status
Researched
Target builds
1.60.1-beta
Tested builds
No recorded client test
Class / profile
Warrior / Levelling
Specializations
Arms, Fury, Protection

Targeting and features

Living hostile mouseover → Living hostile target → No valid enemy: no action

Mouseover

Requirements

  • Charge learned; first recorded spellbook level 4.
  • Normally requires Battle Stance; the selected Protection talent Vanguard also permits Charge in Defensive Stance.
  • Out of combat, in Battle Stance or in Defensive Stance with Vanguard selected, with a path to an enemy 8–25 yards away.

Known limitations

  • Research only: not tested in the Forever client. Beta spell names, parser behaviour and requirements may change.
  • English spell names; check your spellbook and actual learned rank. Source IDs identify reference ranks, not a forced rank-1 cast.
  • Range, line of sight, resources, cooldowns and the global cooldown still apply. A macro does not detect readiness or choose your next combat action.
  • Does not change stance or path around terrain for you. Vanguard changes its allowed stance; no in-combat Charge permission is inferred.
  • The first matching unit wins. An out-of-range, obstructed, immune or otherwise unusable mouseover does not fall through to your target.

Notes

  • Researched 27 September 2026 against source beta build 1.60.1.70009. Spec lists are recommendations; actual learned spells and selected talents determine eligibility.
  • Ability metadata adapted from Talents Forever (Chris Baldwin), https://talentsforever.com, CC BY 4.0: https://creativecommons.org/licenses/by/4.0/. Original macro design and summaries by Allegedly Skilled.

Abilities

  • Charge

Spell IDs

  • 100

Sources

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