1.60.1-beta · Macro design underway

Warrior macros

Arms · Fury · Protection · Roles: melee damage, tank

Published macros

30 macros

“Researched” macros still need testing in game. Open Details to check targeting, requirements and known limits.

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30 of 30 published macros shown

  • HELPBattle ShoutNearby party
  • HARMDemoralizing ShoutShift · nearby enemies

Refresh the party attack-power shout or deliberately choose the nearby enemy debuff.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Battle Shout: recorded level 1; Demoralizing Shout: recorded level 14. Confirm acquisition and other requirements in Details.

In-game nameFF Shouts
Modifier
Details for Battle Shout or Shift Demoralizing Shout

Macro text

#showtooltip [mod:shift] Demoralizing Shout; Battle Shout
/cast [mod:shift] Demoralizing Shout; Battle Shout
Full requirements, targeting and sources
WarriorDamageResearched

Bloodthirst on your target

  • HARMBloodthirst

Attempt Bloodthirst on your selected living enemy.

Fury · Target: 1.60.1-beta

Not yet tested in game

Bloodthirst: recorded level 40 · talent: Bloodthirst. Confirm acquisition and other requirements in Details.

In-game nameFF Bloodthirst
No derived feature tags
Details for Bloodthirst on your target

Macro text

#showtooltip Bloodthirst
/cast [harm,nodead] Bloodthirst
Full requirements, targeting and sources
WarriorForm StanceResearched

Choose a Warrior stance

  • HELPBattle StanceSelf
  • HELPDefensive StanceSelf · Shift
  • HELPBerserker StanceSelf · Control

Use the base key for Battle Stance, Shift for Defensive Stance, or Control for Berserker Stance.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Battle Stance: recorded level 1; Defensive Stance: recorded level 10; Berserker Stance: recorded level 30. Confirm acquisition and other requirements in Details.

In-game nameFF Stances
Form StanceModifier
Details for Choose a Warrior stance

Macro text

#showtooltip [mod:ctrl] Berserker Stance; [mod:shift] Defensive Stance; Battle Stance
/cast [mod:ctrl] Berserker Stance; [mod:shift] Defensive Stance; Battle Stance
Full requirements, targeting and sources
WarriorDamageResearched

Death Wish with an explicit cancel

  • HELPDeath WishSelf
  • CANCELDeath WishSelf · Shift

Activate Death Wish or hold Shift to remove its increased-damage-taken tradeoff early.

Fury · Target: 1.60.1-beta

Not yet tested in game

Death Wish: recorded level 30 · talent: Death Wish. Death Wish removal: active self aura; no training gate. Confirm acquisition and other requirements in Details.

In-game nameFF Death Wish
Modifier
Details for Death Wish with an explicit cancel

Macro text

#showtooltip Death Wish
/cancelaura [mod:shift] Death Wish
/cast [nomod:shift] Death Wish
Full requirements, targeting and sources
WarriorDamageResearched

Execute on your target

  • HARMExecute

Attempt Execute on your selected living enemy.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Execute: recorded level 24. Confirm acquisition and other requirements in Details.

In-game nameFF Execute
No derived feature tags
Details for Execute on your target

Macro text

#showtooltip Execute
/cast [harm,nodead] Execute
Full requirements, targeting and sources
WarriorLevellingResearched

Heroic Strike or Shift Cleave

  • HARMHeroic Strike
  • HARMCleaveShift · nearby second enemy

Queue Heroic Strike on your selected living enemy, or hold Shift to choose Cleave.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Heroic Strike: recorded level 1; Cleave: recorded level 20. Confirm acquisition and other requirements in Details.

In-game nameFF Melee
Modifier
Details for Heroic Strike or Shift Cleave

Macro text

#showtooltip [mod:shift] Cleave; Heroic Strike
/cast [mod:shift,harm,nodead] Cleave; [nomod:shift,harm,nodead] Heroic Strike
Full requirements, targeting and sources
WarriorTankingResearched

Immediate Last Stand

  • HELPLast StandSelf

Cancel an ongoing cast and attempt the Protection emergency health cooldown.

Protection · Target: 1.60.1-beta

Not yet tested in game

Last Stand: recorded level 20 · talent: Last Stand. Confirm acquisition and other requirements in Details.

In-game nameFF Last Stand
Stopcasting
Details for Immediate Last Stand

Macro text

#showtooltip Last Stand
/stopcasting
/cast Last Stand
Full requirements, targeting and sources
WarriorPvpResearched

Immediate Piercing Howl

  • HARMPiercing HowlNearby enemies

Cancel an ongoing cast and attempt the talented nearby slow.

Fury · Target: 1.60.1-beta

Not yet tested in game

Piercing Howl: recorded level 20 · talent: Piercing Howl. Confirm acquisition and other requirements in Details.

In-game nameFF Howl
Stopcasting
Details for Immediate Piercing Howl

Macro text

#showtooltip Piercing Howl
/stopcasting
/cast Piercing Howl
Full requirements, targeting and sources
WarriorDamageResearched

Mortal Strike on your target

  • HARMMortal Strike

Attempt Mortal Strike on your selected living enemy.

Arms · Target: 1.60.1-beta

Not yet tested in game

Mortal Strike: recorded level 40 · talent: Mortal Strike. Confirm acquisition and other requirements in Details.

In-game nameFF Mortal
No derived feature tags
Details for Mortal Strike on your target

Macro text

#showtooltip Mortal Strike
/cast [harm,nodead] Mortal Strike
Full requirements, targeting and sources
WarriorLevellingResearched

Mouseover Charge

  • HARMCharge

Attempt Charge on a living mouseover enemy, falling back to your current enemy when there is no valid mouseover.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Charge: recorded level 4. Confirm acquisition and other requirements in Details.

In-game nameFF Charge
Mouseover
Details for Mouseover Charge

Macro text

#showtooltip Charge
/cast [@mouseover,harm,nodead][harm,nodead] Charge
Full requirements, targeting and sources
WarriorTankingResearched

Mouseover Concussion Blow

  • HARMConcussion Blow

Attempt Concussion Blow on a living mouseover enemy, falling back to your current enemy when there is no valid mouseover.

Protection · Target: 1.60.1-beta

Not yet tested in game

Concussion Blow: recorded level 30 · talent: Concussion Blow. Confirm acquisition and other requirements in Details.

In-game nameFF Concussion
Mouseover
Details for Mouseover Concussion Blow

Macro text

#showtooltip Concussion Blow
/cast [@mouseover,harm,nodead][harm,nodead] Concussion Blow
Full requirements, targeting and sources
WarriorPvpResearched

Mouseover Disarm

  • HARMDisarm

Attempt Disarm on a living mouseover enemy, falling back to your current enemy when there is no valid mouseover.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Disarm: recorded level 18. Confirm acquisition and other requirements in Details.

In-game nameFF Disarm
Mouseover
Details for Mouseover Disarm

Macro text

#showtooltip Disarm
/cast [@mouseover,harm,nodead][harm,nodead] Disarm
Full requirements, targeting and sources
WarriorUtilityResearched

Mouseover Hamstring

  • HARMHamstring

Attempt Hamstring on a living mouseover enemy, falling back to your current enemy when there is no valid mouseover.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Hamstring: recorded level 8. Confirm acquisition and other requirements in Details.

In-game nameFF Hamstring
Mouseover
Details for Mouseover Hamstring

Macro text

#showtooltip Hamstring
/cast [@mouseover,harm,nodead][harm,nodead] Hamstring
Full requirements, targeting and sources
WarriorUtilityResearched

Mouseover Intercept

  • HARMIntercept

Attempt Intercept on a living mouseover enemy, falling back to your current enemy when there is no valid mouseover.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Intercept: recorded level 30. Confirm acquisition and other requirements in Details.

In-game nameFF Intercept
Mouseover
Details for Mouseover Intercept

Macro text

#showtooltip Intercept
/cast [@mouseover,harm,nodead][harm,nodead] Intercept
Full requirements, targeting and sources
WarriorTankingResearched

Mouseover Mocking Blow

  • HARMMocking Blow

Attempt Mocking Blow on a living mouseover enemy, falling back to your current enemy when there is no valid mouseover.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Mocking Blow: recorded level 16. Confirm acquisition and other requirements in Details.

In-game nameFF Mocking Blow
Mouseover
Details for Mouseover Mocking Blow

Macro text

#showtooltip Mocking Blow
/cast [@mouseover,harm,nodead][harm,nodead] Mocking Blow
Full requirements, targeting and sources
WarriorUtilityResearched

Mouseover Pummel

  • HARMPummel

Attempt Pummel on a living mouseover enemy, falling back to your current enemy when there is no valid mouseover.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Pummel: recorded level 38. Confirm acquisition and other requirements in Details.

In-game nameFF Pummel
MouseoverStopcasting
Details for Mouseover Pummel

Macro text

#showtooltip Pummel
/stopcasting [@mouseover,harm,nodead][harm,nodead]
/cast [@mouseover,harm,nodead][harm,nodead] Pummel
Full requirements, targeting and sources
WarriorDamageResearched

Mouseover Rend

  • HARMRend

Attempt Rend on a living mouseover enemy, falling back to your current enemy when there is no valid mouseover.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Rend: recorded level 4. Confirm acquisition and other requirements in Details.

In-game nameFF Rend
Mouseover
Details for Mouseover Rend

Macro text

#showtooltip Rend
/cast [@mouseover,harm,nodead][harm,nodead] Rend
Full requirements, targeting and sources
WarriorTankingResearched

Mouseover Shield Bash

  • HARMShield Bash

Attempt Shield Bash on a living mouseover enemy, falling back to your current enemy when there is no valid mouseover.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Shield Bash: recorded level 12. Confirm acquisition and other requirements in Details.

In-game nameFF Shield Bash
MouseoverStopcasting
Details for Mouseover Shield Bash

Macro text

#showtooltip Shield Bash
/stopcasting [@mouseover,harm,nodead][harm,nodead]
/cast [@mouseover,harm,nodead][harm,nodead] Shield Bash
Full requirements, targeting and sources
WarriorDamageResearched

Mouseover Spearing Strike

  • HARMSpearing Strike

Attempt Spearing Strike on a living mouseover enemy, falling back to your current enemy when there is no valid mouseover.

Arms · Target: 1.60.1-beta

Not yet tested in game

Spearing Strike: recorded level 25 · talent: Spearing Strike. Confirm acquisition and other requirements in Details.

In-game nameFF Spear
Mouseover
Details for Mouseover Spearing Strike

Macro text

#showtooltip Spearing Strike
/cast [@mouseover,harm,nodead][harm,nodead] Spearing Strike
Full requirements, targeting and sources
WarriorTankingResearched

Mouseover Taunt

  • HARMTaunt

Attempt Taunt on a living mouseover enemy, falling back to your current enemy when there is no valid mouseover.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Taunt: recorded level 10. Confirm acquisition and other requirements in Details.

In-game nameFF Taunt
Mouseover
Details for Mouseover Taunt

Macro text

#showtooltip Taunt
/cast [@mouseover,harm,nodead][harm,nodead] Taunt
Full requirements, targeting and sources
WarriorDamageResearched

Overpower on your target

  • HARMOverpower

Attempt Overpower on your selected living enemy.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Overpower: recorded level 12. Confirm acquisition and other requirements in Details.

In-game nameFF Overpower
No derived feature tags
Details for Overpower on your target

Macro text

#showtooltip Overpower
/cast [harm,nodead] Overpower
Full requirements, targeting and sources
WarriorTankingResearched

Revenge on your target

  • HARMRevenge

Attempt Revenge on your selected living enemy.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Revenge: recorded level 14. Confirm acquisition and other requirements in Details.

In-game nameFF Revenge
No derived feature tags
Details for Revenge on your target

Macro text

#showtooltip Revenge
/cast [harm,nodead] Revenge
Full requirements, targeting and sources
WarriorTankingResearched

Shield Block or Shift Shield Wall

  • HELPShield BlockSelf
  • HELPShield WallSelf · Shift

Choose ordinary block coverage or deliberately hold Shift for Shield Wall.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Shield Block: recorded level 16; Shield Wall: recorded level 28. Confirm acquisition and other requirements in Details.

In-game nameFF Shield Def
ModifierStopcasting
Details for Shield Block or Shift Shield Wall

Macro text

#showtooltip [mod:shift] Shield Wall; Shield Block
/stopcasting
/cast [mod:shift] Shield Wall; Shield Block
Full requirements, targeting and sources
WarriorTankingResearched

Shield Slam on your target

  • HARMShield Slam

Attempt Shield Slam on your selected living enemy.

Protection · Target: 1.60.1-beta

Not yet tested in game

Shield Slam: recorded level 40 · talent: Shield Slam. Confirm acquisition and other requirements in Details.

In-game nameFF Shield Slam
No derived feature tags
Details for Shield Slam on your target

Macro text

#showtooltip Shield Slam
/cast [harm,nodead] Shield Slam
Full requirements, targeting and sources
WarriorDamageResearched

Slam on your target

  • HARMSlam

Attempt Slam on your selected living enemy.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Slam: recorded level 20. Confirm acquisition and other requirements in Details.

In-game nameFF Slam
No derived feature tags
Details for Slam on your target

Macro text

#showtooltip Slam
/cast [harm,nodead] Slam
Full requirements, targeting and sources
  • HARMIntimidating ShoutTarget and nearby enemies

Stop your melee attack before attempting fear on the selected enemy and nearby enemies.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Intimidating Shout: recorded level 22. Confirm acquisition and other requirements in Details.

In-game nameFF Fear
No derived feature tags
Details for Stop attacking and Intimidating Shout

Macro text

#showtooltip Intimidating Shout
/stopattack
/cast [harm,nodead] Intimidating Shout
Full requirements, targeting and sources
WarriorTankingResearched

Sunder Armor on your target

  • HARMSunder Armor

Attempt Sunder Armor on your selected living enemy.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Sunder Armor: recorded level 10. Confirm acquisition and other requirements in Details.

In-game nameFF Sunder
No derived feature tags
Details for Sunder Armor on your target

Macro text

#showtooltip Sunder Armor
/cast [harm,nodead] Sunder Armor
Full requirements, targeting and sources
  • HELPSweeping StrikesSelf
  • CANCELSweeping StrikesSelf · Shift

Activate Sweeping Strikes normally; hold Shift to remove its aura before cleave becomes unsafe.

Arms · Target: 1.60.1-beta

Not yet tested in game

Sweeping Strikes: recorded level 30 · talent: Sweeping Strikes. Sweeping Strikes removal: active self aura; no training gate. Confirm acquisition and other requirements in Details.

In-game nameFF Sweeping
Modifier
Details for Sweeping Strikes with an explicit cancel

Macro text

#showtooltip Sweeping Strikes
/cancelaura [mod:shift] Sweeping Strikes
/cast [nomod:shift] Sweeping Strikes
Full requirements, targeting and sources
WarriorDamageResearched

Thunder Clap or Shift Whirlwind

  • HARMThunder ClapNearby enemies
  • HARMWhirlwindShift · nearby enemies

Choose the nearby area attack explicitly; enter its required stance beforehand.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Thunder Clap: recorded level 6; Whirlwind: recorded level 36. Confirm acquisition and other requirements in Details.

In-game nameFF Area
Modifier
Details for Thunder Clap or Shift Whirlwind

Macro text

#showtooltip [mod:shift] Whirlwind; Thunder Clap
/cast [mod:shift] Whirlwind; Thunder Clap
Full requirements, targeting and sources
WarriorDamageResearched

Victory Rush on your target

  • HARMVictory Rush

Attempt Victory Rush on your selected living enemy.

Arms · Fury · Protection · Target: 1.60.1-beta

Not yet tested in game

Victory Rush: recorded level 20. Confirm acquisition and other requirements in Details.

In-game nameFF Victory Rush
No derived feature tags
Details for Victory Rush on your target

Macro text

#showtooltip Victory Rush
/cast [harm,nodead] Victory Rush
Full requirements, targeting and sources

Research state

Some ability details still need checking in game. This isn’t a complete, verified spellbook.

Classic Baseline
In Progress
Forever Delta
In Progress
Spell Ids
In Progress
Macro Design
In Progress
Beta Validation
Not Started
Release Ready
No

Choose your talent tree

These are recommendations across the full level range. Learn the spell and select its actual talent before using a key. Shared class abilities can work across trees.

Arms

17 talent choices · 24 recommended keys

Talent abilities: Mortal Strike (recorded level 40), Spearing Strike (recorded level 25), Sweeping Strikes (recorded level 30).

Browse Arms keys

Fury

18 talent choices · 24 recommended keys

Talent abilities: Bloodthirst (recorded level 40), Death Wish (recorded level 30), Piercing Howl (recorded level 20).

Browse Fury keys

Protection

18 talent choices · 24 recommended keys

Talent abilities: Concussion Blow (recorded level 30), Last Stand (recorded level 20), Shield Slam (recorded level 40).

Browse Protection keys

Source snapshot Warrior · build 1.60.1.70009. Passive talents change abilities; they are not cast commands. Legacy can supply earlier points, but early spell access still needs confirmation.

Choose dual-purpose keys for Warrior — spec guidance, consistent pairings and controls to keep separate.

To try a macro, open /macro in game, create a character macro and paste in its text.

Ability and talent audit · 97 reviewed entries

Here’s what we found for each ability and talent in the sources. Some work well as ordinary spellbook buttons; others still need research. These notes don’t replace in-game testing.

  • Battle ShoutMacro designed

    Recorded from level 1. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Battle StanceMacro designed

    Recorded from level 1. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Berserker RageUse spellbook action

    Recorded from level 32. Check that you’ve learned it in your spellbook.

    Self cooldown already works on a normal action button; confirm Berserker Stance and the learned spell. No duplicate single-cast macro is needed.

  • Berserker StanceMacro designed

    Recorded from level 30. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • BloodrageUse spellbook action

    Recorded from level 10. Check that you’ve learned it in your spellbook.

    Normal action button preserves an explicit decision to trade health for rage and enter combat; do not bundle it into every attack.

  • BloodthirstMacro designed

    Recorded from level 40 · requires Bloodthirst. Check that you’ve learned it in your spellbook.

    Fury · tier 7 · 1 rank · needs Death Wish at rank 1.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Challenging ShoutUse spellbook action

    Recorded from level 26. Check that you’ve learned it in your spellbook.

    Normal action button preserves deliberate use of a nearby area attention cooldown; it needs no invented targeting order.

  • ChargeMacro designed

    Recorded from level 4. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • CleaveMacro designed

    Recorded from level 20. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Concussion BlowMacro designed

    Recorded from level 30 · requires Concussion Blow. Check that you’ve learned it in your spellbook.

    Protection · tier 5 · 1 rank.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Death WishMacro designed

    Recorded from level 30 · requires Death Wish. Check that you’ve learned it in your spellbook.

    Fury · tier 5 · 1 rank.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Defensive StanceMacro designed

    Recorded from level 10. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Demoralizing ShoutMacro designed

    Recorded from level 14. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • DisarmMacro designed

    Recorded from level 18. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • ExecuteMacro designed

    Recorded from level 24. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • HamstringMacro designed

    Recorded from level 8. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Heroic StrikeMacro designed

    Recorded from level 1. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • InterceptMacro designed

    Recorded from level 30. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Intimidating ShoutMacro designed

    Recorded from level 22. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Last StandMacro designed

    Recorded from level 20 · requires Last Stand. Check that you’ve learned it in your spellbook.

    Protection · tier 3 · 1 rank · needs Improved Bloodrage at rank 2.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Mocking BlowMacro designed

    Recorded from level 16. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Mortal StrikeMacro designed

    Recorded from level 40 · requires Mortal Strike. Check that you’ve learned it in your spellbook.

    Arms · tier 7 · 1 rank · needs Sweeping Strikes at rank 1.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • OverpowerMacro designed

    Recorded from level 12. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Piercing HowlMacro designed

    Recorded from level 20 · requires Piercing Howl. Check that you’ve learned it in your spellbook.

    Fury · tier 3 · 1 rank.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • PummelMacro designed

    Recorded from level 38. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • RecklessnessUse spellbook action

    Recorded from level 50. Check that you’ve learned it in your spellbook.

    Use a deliberate normal cooldown button in Berserker Stance; damage-taken tradeoff and long cooldown should not be hidden in an attack macro.

  • RendMacro designed

    Recorded from level 4. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • RetaliationUse spellbook action

    Recorded from level 20. Check that you’ve learned it in your spellbook.

    Normal cooldown button in Battle Stance; frontal melee retaliation needs player judgement rather than an automatic combat decision.

  • RevengeMacro designed

    Recorded from level 14. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Shield BashMacro designed

    Recorded from level 12. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Shield BlockMacro designed

    Recorded from level 16. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Shield SlamMacro designed

    Recorded from level 40 · requires Shield Slam. Check that you’ve learned it in your spellbook.

    Protection · tier 7 · 1 rank · needs Concussion Blow at rank 1.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Shield WallMacro designed

    Recorded from level 28. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • SlamMacro designed

    Recorded from level 20. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Spearing StrikeMacro designed

    Recorded from level 25 · requires Spearing Strike. Check that you’ve learned it in your spellbook.

    Arms · tier 4 · 1 rank.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Sunder ArmorMacro designed

    Recorded from level 10. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Sweeping StrikesMacro designed

    Recorded from level 30 · requires Sweeping Strikes. Check that you’ve learned it in your spellbook.

    Arms · tier 5 · 1 rank.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Tactical MasteryPassive

    Recorded from level 14. Check that you’ve learned it in your spellbook.

    Source identifies a trained rage-retention passive. Never issue /cast for it.

  • TauntMacro designed

    Recorded from level 10. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Thunder ClapMacro designed

    Recorded from level 6. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Victory RushMacro designed

    Recorded from level 20. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • WhirlwindMacro designed

    Recorded from level 36. Check that you’ve learned it in your spellbook.

    Covered by the listed researched key(s); only an actual learned spell plus the declared level/talent and other gates establishes eligibility.

  • Improved Heroic StrikePassive

    Arms · tier 1 · 3 ranks.

    Arms passive talent; changes other actions or stats and is not an independently castable macro ability.

  • DeflectionPassive

    Arms · tier 1 · 5 ranks.

    Arms passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Improved RendPassive

    Arms · tier 1 · 3 ranks.

    Arms passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Improved ChargePassive

    Arms · tier 2 · 2 ranks.

    Arms passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Improved Tactical MasteryPassive

    Arms · tier 2 · 5 ranks.

    Arms passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Improved OverpowerPassive

    Arms · tier 2 · 2 ranks.

    Arms passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Anger ManagementPassive

    Arms · tier 3 · 1 rank · needs Improved Tactical Mastery at rank 5.

    Arms passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Deep WoundsPassive

    Arms · tier 3 · 3 ranks · needs Improved Rend at rank 3.

    Arms passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Two-Handed Weapon SpecializationPassive

    Arms · tier 4 · 3 ranks.

    Arms passive talent; changes other actions or stats and is not an independently castable macro ability.

  • ImpalePassive

    Arms · tier 4 · 2 ranks.

    Arms passive talent; changes other actions or stats and is not an independently castable macro ability.

  • BloodthrillPassive

    Arms · tier 5 · 5 ranks.

    Arms passive talent; changes other actions or stats and is not an independently castable macro ability.

  • WeaponmasterPassive

    Arms · tier 5 · 5 ranks.

    Arms passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Improved SlamPassive

    Arms · tier 6 · 2 ranks.

    Arms passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Improved HamstringPassive

    Arms · tier 6 · 3 ranks.

    Arms passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Booming VoicePassive

    Fury · tier 1 · 5 ranks.

    Fury passive talent; changes other actions or stats and is not an independently castable macro ability.

  • CrueltyPassive

    Fury · tier 1 · 5 ranks.

    Fury passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Iron WillPassive

    Fury · tier 2 · 5 ranks.

    Fury passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Unbridled WrathPassive

    Fury · tier 2 · 5 ranks.

    Fury passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Improved CleavePassive

    Fury · tier 3 · 3 ranks.

    Fury passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Blood CrazePassive

    Fury · tier 3 · 3 ranks.

    Fury passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Boundless RagePassive

    Fury · tier 3 · 3 ranks.

    Fury passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Dual Wield SpecializationPassive

    Fury · tier 4 · 5 ranks.

    Fury passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Raging BlowsPassive

    Fury · tier 4 · 1 rank.

    Fury passive talent; changes other actions or stats and is not an independently castable macro ability.

  • EnragePassive

    Fury · tier 4 · 5 ranks.

    Fury passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Improved ExecutePassive

    Fury · tier 4 · 2 ranks.

    Fury passive talent; changes other actions or stats and is not an independently castable macro ability.

  • PrecisionPassive

    Fury · tier 5 · 3 ranks.

    Fury passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Improved InterceptPassive

    Fury · tier 5 · 2 ranks.

    Fury passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Improved Berserker RagePassive

    Fury · tier 6 · 2 ranks.

    Fury passive talent; changes other actions or stats and is not an independently castable macro ability.

  • FlurryPassive

    Fury · tier 6 · 5 ranks · needs Enrage at rank 5.

    Fury passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Shield SpecializationPassive

    Protection · tier 1 · 5 ranks.

    Protection passive talent; changes other actions or stats and is not an independently castable macro ability.

  • AnticipationPassive

    Protection · tier 1 · 5 ranks.

    Protection passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Improved BloodragePassive

    Protection · tier 2 · 2 ranks.

    Protection passive talent; changes other actions or stats and is not an independently castable macro ability.

  • ToughnessPassive

    Protection · tier 2 · 5 ranks.

    Protection passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Improved Thunder ClapPassive

    Protection · tier 2 · 3 ranks.

    Protection passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Master of DefensePassive

    Protection · tier 3 · 2 ranks · needs Shield Specialization at rank 5.

    Protection passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Improved RevengePassive

    Protection · tier 3 · 3 ranks.

    Protection passive talent; changes other actions or stats and is not an independently castable macro ability.

  • DefiancePassive

    Protection · tier 3 · 3 ranks.

    Protection passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Improved Sunder ArmorPassive

    Protection · tier 4 · 3 ranks.

    Protection passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Improved DisarmPassive

    Protection · tier 4 · 3 ranks.

    Protection passive talent; changes other actions or stats and is not an independently castable macro ability.

  • VanguardPassive

    Protection · tier 4 · 1 rank.

    Protection passive talent permits Charge in Defensive Stance; the Charge macro requirements include this exception. No separate cast command or in-combat Charge permission.

  • Improved Shield WallPassive

    Protection · tier 5 · 2 ranks.

    Protection passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Improved Shield BashPassive

    Protection · tier 5 · 2 ranks.

    Protection passive talent; changes other actions or stats and is not an independently castable macro ability.

  • BastionPassive

    Protection · tier 5 · 5 ranks.

    Source needs review — position may have changed. The recorded tier conflicts with announced beta changes; confirm the current tree in game.

    Protection passive talent; changes other actions or stats and is not an independently castable macro ability.

  • Focused RagePassive

    Protection · tier 6 · 3 ranks.

    Source needs review — position may have changed. The recorded tier conflicts with announced beta changes; confirm the current tree in game.

    Protection passive talent; changes other actions or stats and is not an independently castable macro ability.

  • AttackNeeds more evidence

    General-tab source capture has unknown acquisition level and incomplete item/weapon or training requirements. Keep the ordinary action available; no specialised macro or unlock claim is fabricated.

  • ThrowNeeds more evidence

    General-tab source capture has unknown acquisition level and incomplete item/weapon or training requirements. Keep the ordinary action available; no specialised macro or unlock claim is fabricated.

  • Shoot BowNeeds more evidence

    General-tab source capture has unknown acquisition level and incomplete item/weapon or training requirements. Keep the ordinary action available; no specialised macro or unlock claim is fabricated.

  • Shoot CrossbowNeeds more evidence

    General-tab source capture has unknown acquisition level and incomplete item/weapon or training requirements. Keep the ordinary action available; no specialised macro or unlock claim is fabricated.

  • Shoot GunNeeds more evidence

    General-tab source capture has unknown acquisition level and incomplete item/weapon or training requirements. Keep the ordinary action available; no specialised macro or unlock claim is fabricated.

  • Dual WieldPassive

    General-tab passive; no cast command.

  • Armor ProficiencyPassive

    General-tab passive; no cast command.

  • BlockPassive

    General-tab passive; no cast command.

  • DodgePassive

    General-tab passive; no cast command.

  • ParryPassive

    General-tab passive; no cast command.

  • LanguagesPassive

    General-tab passive; no cast command.

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